About this course

English for IT – A2 Course 1

English for IT – A2 Course 1 is the first course in a two-part English for IT sequence for learners working toward CEFR A2 / Global Scale of English (GSE) 22–42. The course helps learners build practical English skills for communication in IT-related workplaces through instructional videos, reading, listening, and structured language practice.


This course develops essential English language skills through realistic IT contexts such as DevOps, Quality Assurance, Game Design, and Software Development.

Learners practise practical vocabulary, functional grammar, and everyday communication scenarios that support clear and effective collaboration in technology-focused environments.

Through structured listening, reading, and language activities, learners build confidence in areas such as giving updates, describing processes, managing workflows, and explaining causes, quantities, and outcomes.

The course introduces industry-relevant terminology and communication strategies through realistic workplace roles, tasks, conversations, and written exchanges.

Narrative themes connect the different jobs and scenarios. Listening and reading activities include conversations, emails, and workplace situations involving people from different IT roles who collaborate across teams, share updates, solve problems, and ask for advice.

Course 1 Syllabus

  • Grammar: Countable and uncountable nouns.
  • Reading: Project data.
  • Skills & IT Context: Software Development.
  • Grammar: Modal verbs for advice, suggestions, and obligation.
  • Reading: Improving performance.
  • Skills & IT Context: Clear goals and communication in Software Development.
  • Grammar: Present continuous for temporary and future situations.
  • Grammar Focus: Common mistakes with the present continuous.
  • Vocabulary: Algorithm, compression, inconsistent, validation.
  • Skills & IT Context: Making things work better in Software Development.
  • Listening/Reading: Processing challenges in Software Development and Game Design.
  • Vocabulary: Two peas in a pod, figure out, come to life.
  • Skills & IT Context: Solving challenges in Software Development and Game Design.
  • Reading/Listening: Slow loading in Game Design.
  • Vocabulary: Hitch, smoothly, lazy loading.
  • Skills & IT Context: Describing performance issues and how digital systems respond.
  • Grammar: Perfect tense uses; conditional offers and outcomes.
  • Reading/Listening: Tech support; emails with updates and reminders.
  • Skills & IT Context: Solving issues in Tech Support.
  • Listening/Reading: Active listening; community management in IT; emails about upcoming events.
  • Skills & IT Context: Sharing information and solving issues in Game Design and Software Development.


  • Chanel: Edube
  • Sponsor: OpenEDG
  • Mode: Online self-study course
  • Level: Beginner
  • Cost: USD 25
  • Study time: 15h
Pre-requisites

None